One of them is with the console’s download history. That’s natural with any new UI, but on PS5, Sony has made some curious design decisions that may leave users scratching their heads. As such, it will likely take some time for new PS5 owners to get used to how the console works and where everything is. 3D Audio: Designed to make use of the PS5 console’s Tempest 3D AudioTech, Naughty Dog’s newly upgraded audio engine delivers richer soundscapes, bigger explosive moments and more visceral gameplay through compatible stereo headphones (analog or USB) or TV speakers.The PlayStation 5’s user interface is a departure, if not a radical one, from that of the PlayStation 4 before it.Adaptive triggers: All The Last of Us iconic weapons, including Joel’s revolver and Ellie’s bow, now deliver dynamic DualSense wireless controller trigger resistance and kickback on firing for deeper combat immersion.Haptic feedback: DualSense™ wireless controller haptic feedback support for every weapon elevates combat encounters, and environments are brought to life through DualSense wireless controller haptic sensations of subtle falling rain, the crunch of stepping on snow and more.Fast loading: Initial loading times are near instant, and seamless after the first instance thanks to the PS5 console’s SSD – so you can pick up where you left off in the story and load specific encounters and chapters more quickly.Enhanced visuals: Completely rebuilt from the ground up using Naughty Dog’s latest PS5™ engine technology to improve every visual detail, The Last of Us™ experience has been faithfully enhanced with more realistic lighting and atmosphere, more intricate environments and creative reimaginings of familiar spaces.How The Last of Us Part I uses PS5 features
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |